Tuesday 25 September 2012

Design: Darren Wall, Read-Only Memory: Sensible Software 1986-1999, 2012

Images source: http://www.itsnicethat.com/articles/wallzo-sensible-software

I chose this design for a book as something relevant to Britain because it's a book celebrating a small scale British company making small video games (I love these types of games, also I like seeing remnants of the culture surrounding them, like the weird 'Cracked by: *some person's name/nickname*' screens before games on some floppy discs, and the way the tiny resolutioned screens were made the most of in the art, making the most of kind of rubbish stuff sounds a bit British). Putting the tiny characters and environments in the frame of a slick exhibition catalogue type book is a really ingenius idea, it looks postmodern, it sort of continues the happy-go-lucky attitude people must have had to have creating expressive games within so many technological boundaries.

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